its customers.
delivered to the customer.
external value chain.
26
Part 1 Introduction
Figure 1.11
Summary and examples of transaction alternatives between businesses, consumers and
governmental organisations
Business-to-Consumer (B2C)
• Transactional: Amazon
• Relationship-building: BP
• Brand-building: Unilever
• Media owner – News Corp
• Comparison intermediary: Kelkoo,
Pricerunner
Government-to-Consumer (G2C)
• National government
transactional: Tax – inland
revenue
• National government information
• Local government services
Consumer-to-Consumer (C2C)
Business (organisation)
From: Supplier of content/service
Government
Consumer or citizen
Business (organisation)
To: Consumer of content/service
Consumer or citizen
Government
• eBay
• Peer-to-Peer (Skype)
• Blogs and communities
• Product recommendations
• Social networks: MySpace,
Bebo
Business-to-Business (B2B)
• Transactional: Euroffice
• Relationship-building: BP
• Media Owned: Emap business
publications
• B2B marketplaces: EC21
Government-to-Business (G2B)
• Government services and
transactions: tax
• Legal regulations
Consumer-to-Business (C2B)
• Priceline
• Consumer-feedback,
communities or campaigns
Business-to-Government (B2G)
• Feedback to government
businesses and non-
governmental organisations
Government-to-Government (G2G)
• Inter-government services
• Exchange of information
Consumer-to-Government (C2G)
• Feedback to government
through pressure group or
individual sites
Mini case study 1.4
Betfair provides a great example of the creation of a digital business with an innovative business model. It
holds licences to operate in the UK, US, Australia, Austria, Germany, Italy and Malta with just under 50% of
all new registrations coming from outside the UK and Ireland. Its 2012 Annual Report notes that it has identi‑
fied Italy and Spain as priority markets attractive in terms of scale, growth potential and regulatory outlook. It
is looking to achieve a top‑ three position in this market. In this year it had around 744,000 active customers
with average revenue per user (ARPU) of £360. Twenty‑ three per cent of customers made an overall profit in
the year. Commercial and marketing spend was £87.5 million representing 25% of revenue. Technology and
product development costs were £67.2 million.
Betfair is the world’s biggest online sports betting company and pioneered the first successful betting
exchange in 2000. Driven by cutting‑ edge technology, Betfair enables customers to choose their own odds
and bet even after the event has started. The company now processes over 6 million transactions a day from
its 3 million registered customers around the world (the 3 million mark was passed in 2010).
Betfair introduced a novel form of betting which replaces the typical role of the bookmaker such as
Ladbrokes or William Hill who provide fixed odds and take their own risk on the outcome. With Betfair, all
bets placed are with other Betfair customers rather than with Betfair, which has no risks on the outcome.
As with all forms of gambling, there is a risk of corruption ‘throwing the bet’; to reduce this risk Betfair has
a transparent approach where evidence of corruption may be shared with the governing body of a sport.
Betfair profits with C2C online gambling service
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Chapter 1 Introduction to digital business and e‑commerce
Through providing an online service, there are additional aspects of its proposition:
●
You can either place bets conventionally or request your own odds.
●
You can choose the odds you want to play at.
●
You can bet while the game is in play.
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