4
The Teachers’ Animation Toolkit
gained through a study of animation from different cultures around
the world, enhancing the
geography
curriculum.
Students can learn how
music
can enhance
or subvert the meaning
of moving images, create moods and announce genres.
The
art
curriculum makes increasing use of moving images and new
media as key means of artistic expression.
A study of animation can also help students to engage with social
and political ideas as part of the
citizenship
curriculum.
Many
science-
based concepts can be readily explained through
animation and other moving image media.
Analysing stop-frame movement and
pacing an animation require
a solid grasp of numeracy and mental arithmetic, supporting
mathematics
.
In more general terms, the research project clearly indicated that
the integration of animation into teaching and
learning helps pupils
to engage positively with schooling and increases motivation. Our
fi ndings also suggested that this promotes and engages a wider
range of learning styles by:
providing the opportunity for young people to pursue their
interests, enthusiasm and different abilities or talents
enhancing critical thinking,
communication and
problem-solving skills
requiring teamwork and negotiation
developing reasoning and risk-taking
opening up new and innovative ideas
increasing self-esteem
learning visual concepts
and communication
learning new literacy to explore new terminologies
equipping pupils for their future lives or career choices
It is time to make the curriculum relevant to students’ lives outside
schools and we hope this research helps bridge the widening gap
Introduction
5
between school and out-of-school learning experiences. Many
students are immersed in the
animation form via television, cinema,
computer gaming and online content. They have an immediate
connection to it and an intuitive sense, to some degree anyway, of
how the form can function.
It is quite extraordinary that the majority of young people should go
through their school careers with so little opportunity to study and
engage with the most signifi cant contemporary forms of culture and
communication.
(David Buckingham, Media Education, Polity Press 2003)
Animation is a vibrant part of our everyday popular culture,
appearing on television commercials, online content, computer
gaming and in fi lms. Animation can choose to mimic
or step away
from the world of realism. It’s up to you and your fi lmmakers as to
how much you stick with or depart from the real world. Animation is
a playful medium. It takes the diversity, excitement and mystery of
the world around us and brings it to vivid life.
As a starting point, think about the following kinds of animation
approaches which are all very classroom friendly:
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