Iterative Life Cycle.
An approach that allows feedback for unfinished work to improve and modify that work.
Kaizen Events.
Events aimed at improvement of the system.
Kanban Board.
A visualization tool that enables improvements to the flow of work by making bottlenecks and work
quantities visible.
Kanban Method.
An agile method inspired by the original Kanban inventory control system and used specifically for
knowledge work.
Large Scale Scrum (LeSS).
Large-Scale Scrum is a product development framework that extends Scrum with scaling
guidelines while preserving the original purposes of Scrum.
Lean Software Development (LSD).
Lean software development is an adaptation of lean manufacturing principles and
practices to the software development domain and is based on a set of principles and practices for achieving quality,
speed, and customer alignment.
Life Cycle.
The process through which a product is imagined, created, and put into use.
Mobbing.
A technique in which multiple team members focus simultaneously and coordinate their contributions on a
particular work item.
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