Introducing
Windows Communication
Foundation
.N
ET 3.0 introduced an API specifically for the process of building distributed systems named
Windows Communication Foundation (WCF). Unlike other distributed APIs you may have used in
the past (DCOM, .NET remoting, XML web services, etc.), WCF provides a single, unified, and
extendable programming object model that can be used to interact with a number of previously
diverse distributed technologies.
This chapter begins by framing the need for WCF and examining the problems it intends to
solve by way of a quick review of previous distributed computing APIs. After we look at the services
provided by WCF, we’ll turn to examine the .NET assemblies (and core types) that represent this
programming model. Over the remainder of this chapter, we’ll build several WCF services, hosts,
and clients using various WCF development tools.
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