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curriculum. In a traditional secondary school setting, each course operates independently
from the students’ other courses and each department works in isolation from the others.
A STEAM curriculum and STEAM teaching practices is a viable solution to this
problem in education. Cross-curricular lessons and art integration are not new concepts.
STEAM takes integration to the next level by changing the perspective of one discipline
being
supplemental to the other; instead the disciplines are of equal value and are given
an equal share in the objectives, learning activities, and assessments. Furthermore,
STEAM promotes collaboration,
problem solving, and thought processes that transcend a
solitary discipline. By presenting interdisciplinary topics to students, they are forced to
take on new perspectives and employ skills from more than one content area. Instead of
receiving tasks to complete, they are encouraged to navigate their
resources and
recognize the authentic application of the tools provided to them.
Ultimately, STEAM brings art education into the STEM conversation. The arts
are not typically viewed as an essential component to education. With a STEAM
approach, the arts are given a chance to demonstrate their value and contribution to
contemporary curriculum and instruction. All STEAM educators can cultivate creativity
by facilitating interdisciplinary thinking and skills. The arts already
promote creativity,
critical thinking, and problem solving. When the processes of the arts are combined with
STEM there is an even greater opportunity for success and transfer of skills to future
studies.
The process of reading through and studying the literature pertaining to STEAM
education has influenced my perspective on curriculum and instruction. Prior to my
investigation of STEAM curriculum I had only been exposed to integrated art lesson
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plans that touched on other subject. This experience has shown me that those lessons are
merely superficial as they gloss over supplemental subject matter. In contrast, a true
STEAM lesson plan will interconnect multiple disciplines to create a true integrated
product. As an art educator I hope to use these concepts and
practices from the research
to focus my curriculum on higher order thinking skills such as creative problem solving. I
desire to have projects that are meaningful to my students and contribute to their future
endeavors beyond secondary education. Art education should not be simply learning the
proper techniques, history, and principles. The arts should encourage exploration and
transferrable skills that have an authentic application.
Although there is still an argument for ‘art for art’s sake’,
I want my students to
be cognizant of all of the roles that art plays in various fields and careers. Math and
science are not devoid of art; art is not an isolated subject. The God who created the
heavens and the earth designed the most complex masterpieces that are perfect examples
of how math, science, and art are intertwined and dependent on one another. As I delved
into the curricular goals of art and STEM courses I was able to see the overlapping
concepts. The culminating process of creating unit plans from these goals reminded me of
how God’s intricate work intentionally combines beauty and logic. It is through my work
as an educator that I can acknowledge His great work and glorify Him.
References
Auger, W. F., & Rich, S. J. (2007).
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