Part I of this book is made up of four chapters that provide an introduction to
Scratch and its development environment. You will also learn about the different
components that make up Scratch projects and then learn how to create and
execute Scratch projects.
Part II consists of eight chapters, each of which is designed to provide instruction
on how to work with different types of Scratch blocks. You will learn how to use
blocks that move things around, store and retrieve data, as well as perform math
and conditional and repetitive logic. You will also learn how to integrate sound
and draw lines and shapes.
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