B3 = Button(top, text ="info", relief=RAISED, bitmap="info")
B4 = Button(top, text ="question", relief=RAISED, bitmap="question")
B5 = Button(top, text ="warning", relief=RAISED, bitmap="warning")
B1.pack()
B 2.pack()
B3.pack()
B4.pack()
B5.pack()
top.mainloop()
2.2-rasm:
2.6.TKINTER CURSORS (“KURSORLAR”)
Python Tkinter turli xil sichqoncha kursorlarini qo'llab-quvvatlaydi. To'liq grafik sizning operatsion tizimingizga qarab farq qilishi mumkin.
Bu erda qiziqarli bo'lganlar ro'yxati :
"circle" - aylana
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"clock" - soat
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"dotbox" – nuqta
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"exchange" - almashish
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"heart" – yurak
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"man" - kishi
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"pirate" – qaroqchi
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"plus" - plyus
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"sizing" – O`lcham
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"spider" – O`rgimchak
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"star" – yulduz
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"target" - nishon
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"trek" - trek
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"watch" - tomosha
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Misol
Kursorni turli tugmachalarda harakatlantirish orqali quyidagi misolni sinab ko'ring !
(2.5-rasm)
from tkinter import *
t op = Tk()
B1 = Button(top, text ="circle", relief=RAISED, cursor="circle")
B2 = Button(top, text ="plus", relief=RAISED, cursor="plus")
B1.pack()
B2.pack()
top.mainloop()
2.5-rasm:
KALKULYATOR DASTURI
Bu bobda biz kalkulyator dasturini yaratishni o’rganib chiqamiz.Bunda birinchi bo’lib tkinter kutubxonasini chaqirib olamiz. Keyin bir necha funksiyalar va kodlardan foydalanib oyna yaratib olamiz.Cal.tile funksiyasidan foydalangan holda dasturimizga “calculator”dep yozib olamiz.(3.1-rasm)
3.1-rasm.Kalkulator dasturining dastlabki ko’rinishi .
Entru vidjetidan foydalanib fon rangi, o’lchamini yozamiz.Tugmalarni qo’yib “padx” va “pady”lardan foydalanib ular orasidagi olchamlarni(oraliqlarni) kiritamiz.Button vidjtidan tugmalarga raqam va amallarni yozishda foydalanamiz. Call.mainlop() bilan dasturni tugatamiz.(3.2-rasm)
3.2-rasm.Kalkulyator dasturi ko’rinishi (davomi)
Natijada bizning dasturimiz kalkulyator oynasini chiqaradi(3.3-rasm).Bu dasturimizda biz ko’paytirish , bo’lish ,ayirish , qo’shish amallarini bemalol bajara olamiz.Dasturni yaratishda tkinter vidjetlaridan va ko’plab funksiya,kodlardan foydalandik .
3.3-rasm.Kalkulator dasturining oxirgi ko’rinishi.
from tkinter import *
from tkinter.font import *
oyna=Tk()
oyna.title("Kalkulyator")
oyna.geometry("500x500")
oyna.configure(bg="dodger blue")
myfont=Font(size=15)
n=Entry(oyna, width=25, font=myfont)
n.grid(row=0, column=0)
n.place(x=25, y=25)
k=0
l=0
s=""
def a1():
return n.insert(END,"1")
def a2():
return n.insert(END,"2")
def a3():
return n.insert(END,"3")
def a4():
return n.insert(END,"4")
def a5():
return n.insert(END,"5")
def a6():
return n.insert(END,"6")
def a7():
return n.insert(END,"7")
def a8():
return n.insert(END,"8")
def a9():
return n.insert(END,"9")
def a0():
return n.insert(END,"0")
def tp():
global a,b
b=int(n.get())
n.delete(0,END)
a="+"
return
def tm():
global a,b
b=int(n.get())
n.delete(0,END)
a="-"
return
def tk():
global a,b
b=int(n.get())
n.delete(0,END)
a="*"
return
def tb():
global a,b
b=int(n.get())
n.delete(0,END)
a="/"
return
def tc():
return n.delete(0,END)
def tn():
global a,b,c
if a=="+":
c=int(n.get())
n.delete(0,END)
n.insert(END,str(b+c))
if a=="-":
c=int(n.get())
n.delete(0,END)
n.insert(END,str(b-c))
if a=="*":
c=int(n.get())
n.delete(0,END)
n.insert(END,str(b*c))
if a=="/":
c=int(n.get())
n.delete(0,END)
n.insert(END,str(b/c))
return
Button(oyna, text="1", width=4, font=myfont, bg="yellow", command=a1).place(x=20, y=80)
Button(oyna, text="2", width=4, font=myfont, bg="yellow", command=a2).place(x=80, y=80)
Button(oyna, text="3", width=4, font=myfont, bg="yellow", command=a3).place(x=140, y=80)
Button(oyna, text="4", width=4, font=myfont, bg="yellow", command=a4).place(x=200, y=80)
Button(oyna, text="5", width=4, font=myfont, bg="yellow", command=a5).place(x=20, y=130)
Button(oyna, text="6", width=4, font=myfont, bg="yellow", command=a6).place(x=80, y=130)
Button(oyna, text="7", width=4, font=myfont, bg="yellow", command=a7).place(x=140, y=130)
Button(oyna, text="8", width=4, font=myfont, bg="yellow", command=a8).place(x=200, y=130)
Button(oyna, text="9", width=4, font=myfont, bg="yellow", command=a9).place(x=20, y=180)
Button(oyna, text="0", width=4, font=myfont, bg="yellow", command=a0).place(x=80, y=180)
Button(oyna, text="+", width=4, font=myfont, bg="green", command=tp).place(x=140, y=180)
Button(oyna, text="-", width=4, font=myfont, bg="green", command=tm).place(x=200, y=180)
Button(oyna, text="*", width=4, font=myfont, bg="green", command=tk).place(x=20, y=230)
Button(oyna, text="/", width=4, font=myfont, bg="green", command=tb).place(x=80, y=230)
Button(oyna, text="C", width=4, font=myfont, bg="white", command=tc).place(x=140, y=230)
Button(oyna, text="=", width=4, font=myfont, bg="pink", command=tn).place(x=200, y=230)
oyna.mainloop()
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