Activity 4 Play “I’m Jinn”.
Objectives: to develop the pupils’ imaginations
to recycle the vocabulary and structures for animals
Further, say that it is possible to turn a person into a wild or domestic animal by means of a magic wand, and help
the pupils remember the animals by showing them appropriate flashcards. Then suggest a volunteer pupil turn into a wild
animal. Choose a pari/peri or genie/jinn who will turn the volunteer into an animal by means of a wand. For example, s/he
will say „A tiger!‟ (if necessary, s/he will show a flashcard) and wave the wand. Accordingly, the “tiger” should say:
I‟m a tiger.
I‟m big.
I‟m orange and black.
I‟ve got four legs.
I can run.
Thus, the game is continued with other leaders.
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