Education of the republic of uzbekistan termez state university department of english language and literature


The object of this course paper is different types of games as educational technologies. The main aim



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The object of this course paper is different types of games as educational technologies.

The main aim of this work is to show the ways of teaching English to the learners with the help of games which are suitable to their age and level.


  1. Types of games and their classification

A game is an activity with rules, a goal and an element of fun. There are two kinds of games: competitive games, in which players or teams race to be the first to reach the goal, and cooperative games, in which players or teams work together towards a common goal.

Language games can be divided into two further categories: linguistic games and communicative games. In linguistic games, the goal of the game is linguistic accuracy: in the case of these grammar games, using the correct grammatical forms. Communicative games have a goal or aim that is not linguistic: successful completion of the game involves carrying out a task such as exchanging information, filling in a picture or chart, or finding two matching cards, rather than the correct production of language. However, in order to carry out this task it will be necessary to use language and, by careful construction of the task, it is possible to specify in advance what language will be required.

What differentiates language games from other activities in the EFL classroom is the presence of a visible set of rules which guide the learners' actions, and an element of strategy - they must successfully apply their language and other skills. Games can be competitive, but this is not a precondition. Learners can also employ their language skills strategically in co - operative games, where a group works together to achieve certain goals.

Language games are a healthy challenge to a learner's analytical thought. The rules of the game set clear limits within which the children's natural decision - making processes must function. The key to a successful language game is that these rules are clear and the ultimate goal is well defined. Of course, the game must be fun.

Rogova distinguishes the various types of games. She divided the language games into phonetic, orthographical, lexical and games for the work with alphabet. Language games intend for forming the pronouncing, lexical and grammatical skills and for practicing the usage target language in preparatory, pre-communicative stages of mastering the foreign language.


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