Design Elements and Interaction Strategies for Supporting Positive Change in Immersive, Interactive Technologies



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8. eduClipper


This platform allows teachers and students to share and explore references and educational material. In eduClipper, you can collect information found on the internet and then share it with the members of previously created groups, which offers the possibility to manage more effectively the academic content found online, improve research techniques, and have a digital record of what students achieved during the course. Likewise, it provides the opportunity for teachers to organize a virtual class with their students and create a portfolio where all the work carried out is stored.

9. Storybird


Storybird aims to promote writing and reading skills in students through storytelling. In this tool, teachers can create interactive and artistic books online through a simple and easy to use interface. The stories created can be embedded in blogs, sent by email, and printed, among other options. In Storybird, teachers can also create projects with students, give constant feedback, and organize classes and grades.

10. Animoto


Animoto is a digital tool that allows you to create high-quality videos in a short time and from any mobile device, inspiring students and helping improve academic lessons. The Animoto interface is friendly and practical, allowing teachers to create audiovisual content that adapts to educational needs.

11. Kahoot!


Kahoot! is an educational platform that is based on games and questions. Through this tool, teachers can create questionnaires, discussions, or surveys that complement academic lessons. The material is projected in the classroom and questions are answered by students while playing and learning at the same time. Kahoot! promotes game-based learning, which increases student engagement and creates a dynamic, social, and fun educational environment.

3. Design Elements and Interaction Strategies for Supporting Positive Change in Immersive, Interactive Technologies


We can make several observations from the reviewed and studied XR design elements and interaction strategies in section Design Elements and Interaction Strategies.We have organized the above 12 themes into four higher-level themes: instruments of analysis, phenomena and theoretical constructs, content features, and physical activity.

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