Aims: Writing skill, game-like learning
Level: Pre-intermediate
Time: 10 minutes
Organisation: Groups
Procedure: For the single board game below, the students working in groups, can write their own instructions for moving round the board. For example:
If you can ride a bicycle, go forward 3 squares
If you got up before 9 o’clock, go back 2 squares
If you haven’t had breakfast, go back 4 squares
To play this game, the students take it in turns to throw a dice, moving round the board first from left to right, then right to left. When they land on a square, they look at the instructions to find out about their move. The first player to reach ‘home’ is the winner.
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Jumbled story
Aims: Writing skill, make up a story
Level: Pre-intermediate-Advanced
Time: 15-20 minutes
Organisation: Groups
Procedure: The students, working in groups, have to write two short stories of about four to six sentences each. The stories can be about the same person or similar event. The stories are then cut up into separate sentences and given to another group to sort out into the two original stories.
Instructions for drawing a map or a picture
Aims: Writing skill, using of instructions, fun.
Level: Pre-intermediate-Advanced
Time: 15-20 minutes
Organisation: Groups
Procedure: The students, working in groups, have to draw a simple map or picture. They then work out the step by step instructions for drawing these. They must decide how much detail they want to include. The groups then exchange instructions and try to draw one another’s pictures. As the final stage they check their pictures against the original ones. Then at home they can colour the pictures.
Headlines
Aims: Writing skill, imagination
Level: Pre-intermediate
Time: 10 minutes
Organisation: Groups
Procedure: Give each group one or more headlines. These can be invented or taken from real newspapers. Ask the students to discuss and write out the related story. At this level the students should not be asked to try to write a newspaper account of the story. The important thing is for them to use their imagination. Real or imaginary book titles can also be used to stimulate a similar activity.
Cutting down texts
Procedure: Take a short text of up to about 30 words (it can be from your course book), and write it up on the board. Students suggest any section of one, two or three words that can be cut out, while still leaving a grammatically acceptable – though possibly ridiculous – text. Sections are eliminated for as long as it is possible to do so. For example:
The princess was awakened by the kiss of a handsome prince.
The princess was awakened by the kiss of a prince.
The princess was awakened by a prince.
The princess was awakened.
The princess!
Princess!
The students then try to reconstruct the original text.
Writing Idea
Level: Medium to Difficult
I asked my students to write in their daily journals what rules they would like to see implemented in our classroom and which rules they beleived would benefit our class the most. I then asked them to imagine how it would be if we had no rules in our class, in our school, and in the world. I asked them to weigh the pros and cons of this idea and write whether or not they would like to experience or live in this type of environment.
Warmer games
Picture difference
Aims: Find out the differences
Level: Beginner/Intermediate
Time: 10 minutes
Organisation: Individuals/Pairs
Procedure: In pairs, one student is given picture A, one picture B. Without looking at the other picture they have to find the differences (ie by describing the pictures to each other).
Three adjectives
Aims: Speaking skill
Level: Intermediate
Time: 10-15 minutes
Organisation: Individuals, class
Procedure: On a piece of paper each student writes down three adjectives which he feels describe himself. All the papers are collected. The teacher reads out the papers one after the other. With each set of adjectives the group speculates who wrote them. The student concerned should be free to remain anonymous. Then each student is asked to write down three adjectives which characterise his state of mind.
Rules and regulations
Aims: Rules and regulations, comparison, writing skill
Level: Pre-intermediate-Advanced
Time: 5-10 minutes
Organisation: Groups
Procedure: Divide the class into groups and ask each group to draw up a list of rules and regulations to control a certain situation: for example, safety precautions (fire, hygiene, etc.) for a holiday camp. After each group has finished drawing up its list of rules and regulations, ask them to compare these with those of other groups.
Don’t say yes or no
Procedure: One volunteer student stands in front of the class. The rest fire questions at him or her, with the aim of eliciting the answer ‘yes’ or ‘no’. The volunteer has to try to answer the questions truthfully without these words. This will mostly be through the use of ‘tag’ answers such as ‘I did’ or ‘She does not’. If the volunteer does say the forbidden words, he or she is ‘out’ and another is chosen. Give a time limit of one minute; if within that time the volunteer has not said ‘yes’ or ‘no’, he or she has won.
Finding the page
Procedure: Write up or dictate a series of words (possibly ones they have learnt recently). The students have to find each word in the dictionary and write down the number of the page where it appears. You, of course, have to do the same! How many of the words can they find the right pages for in three, four or five minutes?
The aim of the exercise – which the students should be made aware of – is to improve their speed and efficiency in finding words in the dictionary.
Numbers in my life
Procedure: Each student thinks of a number which is important in his or her life – a date, a telephone or house number, an age, or whatever. A volunteer writes his or her number on the board, and the others try to guess what it is and why it is important.
Odd one out
Procedure: Write six words on the board from one broad lexical set. For example:
Chair table window cupboard desk shelf
Ask the students which word does not ‘belong’ to the others. Challenge the students to argue why this word is the ‘odd one out’. For example, a window is outside and inside a building and the other objects are all inside. Encourage students to argue that another word is the odd one out. One might say that chair is the odd one out because it is the only one that you normally sit on.
Use the dictionary
Procedure: Give a set of six to ten English words the students probably do not know yet. They find out the meanings of as many as they can from the dictionary within a given time: three minutes, for example. Check the meanings.
This activity can be used to prepare the vocabulary they are going to meet in their next reading passage.
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