108 Children’s
Folklore
door’s handle. The hook’s removal from the sex maniac’s body symbolizes castra-
tion of the boy, who has lost his chance for sexual experimentation (30–31).
One of Dundes’s most interesting studies of children’s lore is “The Dead Baby
Joke Cycle,” published in 1979. Examining a sample of teenagers’ jokes from the
1960s and 1970s, Dundes asserts that “there is a sick streak—and a longstanding
one at that—in American humor” (145). He notes that “Little Willie” rhymes from
1899 to the 1930s and subsequent “Little Audrey” jokes humorously describe
children’s deaths. Most dead-baby jokes take the form of questions with answers.
Dundes identifies the most common dead-baby joke as “What’s red and sits in
a corner? A baby chewing (teething on, eating, sucking on) razor blades” (151).
Among the reasons for these jokes’ popularity, Dundes cites teenagers’ tension about
sexual activity and concern about unwanted pregnancies. It is possible,
he suggests,
that gross dead-baby jokes give teenagers “one way of fighting the fear and gilding
the guilt” (154). Addressing some adults’ distaste for these jokes, Dundes wisely
states, “If anything is sick, it is the society which produces sick humor. Elimi-
nating the humor—even if such censorship were possible, which it definitely is
not—would not solve the problems which led to the generation of the folklore in
the first place” (155). Another psychoanalytic essay by Dundes, “Bloody Mary in
the Mirror,” is discussed in the “Supernatural” section of this chapter.
In “The Magic of the Boy Scout Campfire” (1980), Jay Mechling applies psy-
choanalytic theory to campfire rituals of Boy Scouts in California. Mechling
identifies six elements of the campfire event: its opening (marked by the lighting
of the fire), songs, skits, yells, tales, and closing. Defining the campfire site as “al-
most
sacred space,” he finds that the fire has sexual significance (50). Freud’s 1932
essay “The Acquisition and Control of Fire” suggests that to gain control over
fire, men had to stop themselves from urinating on it. Mechling finds that Boy
Scouts’ “fire fun,” including building, lighting, and urinating on a fire, supports a
psychoanalytic interpretation of campfire rituals’ significance. He concludes that
the Boy Scout campfire event is “a ritual dramatization of male solidarity and
male world view” (56). The fact that Girl Scouts also enjoy campfires does not
undermine this interpretation, since “fire is a multivocal symbol that functions
differently in the two contexts, male and female” (55).
GENDER
Scholarship on gender issues in children’s folklore has grown significantly since
the 1970s. In his article “The Play of Girls” (1979),
Brian Sutton-Smith notes
that boys and girls tend to play different kinds of games within different kinds
of play groups, but that there are “many more forms of play that the sexes share
than used to be the case” (250). Anthropologists, sociologists, and psychologists,
Scholarship and Approaches 109
as well as folklorists, have analyzed how boys and girls learn about gender through
play, sometimes discovering sharp contrasts between boys and girls. In some stud-
ies, researchers have found relatively few differences. Rivka Eifermann’s study of
thousands of children in Israel in 1971, for example, notes that most games of
that time and place cannot be called “boys’ games” or “girls’ games.”
Studies comparing groups of boys with groups of girls have given us insight
into
gender-related play, games, and rituals. Linda Riley’s “Extremes: How Girls
Play Slaughter, How Boys Play Slaughter at Valley Oak Elementary” (1990), for
example, examines differences between boys’ and girls’ versions of a ball game simi-
lar to Dodge Ball. In the game of Slaughter, two teams line up facing each other;
the goalie of one team throws a lightweight ball at members of the opposing team.
If any member of that team fails to dodge the ball or to throw it back, he or she
is “slaughtered” and changes places with the goalie. Riley finds that all-girl teams
playing Slaughter in Davis, California, “stress order, egalitarian relationships, and
female behavior,” while all-boy teams “stress disorder,
hierarchical relationships,
and male behavior” (16). Both of these gender- related forms of the game reflect
social roles and attitudes. Riley suggests that children’s game playing has its own
momentum, regardless of adult intervention: “The children at Valley Oak Elemen-
tary will continue to play Slaughter in their own way because children’s games
belong to children” (16).
Marjorie Harness Goodwin’s study “The Serious Side of Jump Rope” (1985)
argues that girls’ interaction while jumping rope has continuity with their inter-
actions outside the frame of play. Girls’ patterning of conflict shows “specifically
female rather than male ways of speaking,” with brief arguments about rules
(316). Girls argue about who will turn the jump rope, what rhymes will be re-
cited, and what moves should go with each rhyme, balancing criticism of each
other with positive remarks. Goodwin concludes that although people have ques-
tioned girls’ ability to argue without stopping their play, “girls are quite able to
handle conflict without disruption of the ongoing interaction” (326).
In another detailed study of girls’
game playing, “ ‘You Have to Do It with
Style’: Girls’ Games and Girls’ Gaming” (1993), Linda Hughes suggests that
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