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participate in even dynamic activities



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participate in even dynamic activities.


CENTRAL ASIAN ACADEMIC JOURNAL 
OF SCIENTIFIC RESEARCH 
ISSN: 2181-2489 
VOLUME 2 
ǀ
ISSUE 4 
ǀ
2022
Scientific Journal Impact Factor (SJIF 2022=4.63) 
Passport: 
http://sjifactor.com/passport.php?id=22230
  
 
266 
UZBEKISTAN |
www.caajsr.uz
 
 
In terms of metacognition, metacognition refers to higher order thinking that involves 
active control over the cognitive processes engaged in learning [10]. What it means, 
every learner whether he is language learner or not should be well-informed about 
his/her learning styles, behaviors and habits. In other words, metacognition is one of the 
most critical components of being successful in language learning process. How 
gamification method can provide students with metacognitive support, in that case? The 
key is simple, nearly all of the e-learning tools have the availability of presenting quick 
feedback, at least in the form of results. In this way, language learners will have the 
opportunity of thinking about their performances in the language learning process. If we 
take Kahoot!, a game-based online tool, as an example, it has the part after finishing the 
game in which the winners are shown on the podium. While this rises the spirit of 
victory among students and enhance them to perform more successful, the next step of 
the game will visualize the feedback scene. In this part, the participants can see and do 
an analysis of their performances comparing their answers to the correct ones (see the 
figure 1). 
Figure1 
Another academic support to the EFL/ESL classes by online game tools is that they 
provide a meaningful and fun activities and environment. More specifically, learners 
achieve objectives by moving between the ideation loop and the experience loop,
engaging in the detection of ideas during problem solving, reflection, and
observation to construct schemata [9,43]. As it is true for every successful learning 
environment to have a connection between theory and practice, it can be considered 
using online tools to provide this feature to be an effective way of teaching a foreign or 
second language. For example, most of the e-learning tools can give an access to the 
leaners as well as teachers to have a practical and constructive link between the 
knowledge they gained in class and using this knowledge in real life environment. Let 


CENTRAL ASIAN ACADEMIC JOURNAL 
OF SCIENTIFIC RESEARCH 
ISSN: 2181-2489 
VOLUME 2 

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