Bog'liq The architecture of light architectural lighting design concepts and techniques. A textbook of procedures and practices for the architect, interior designer and lighting designer ( PDFDrive )
Figure 17.7 A contemporary kitchen (below) can be quickly represented in a light map (above).
Figure 17.8 A living room (below) can be quickly represented in a light map (above).
CREATING LIGHT MAPS FOR ALL 5 LAYERS In the “5-layer Process” we have a tool that creates maximum opportunity for germinating lighting concepts. In the “Light Map”, we have the ultimate tool for efficiently and clearly translating lighting concepts and goals. The combination of the two can result in the ultimate program specific, thoroughly-articulated, well-communicated lighting design.
As discussed in Chapter 4, the ideal design process involves thinking in terms of
one lighting layer at a time. The Light Map process can be broken down to accommodate this. A good practice is to render Light Maps for each of the five layers on separate sheets of translucent velum or trace paper that can be overlaid on one-another for comparison and coordination.
Let’s review the Five Layers of Light as we addressed them in Chapter 4:
Light to choreograph an experience;
Light to affect mood;
Light to accent objects;
Light to reveal architecture;
5. Light for tasks. As lighting ideas evolve on a series of Light Maps, particular lighting events will serve many purposes across our five layers. This will point out lighting events that are absolutely critical and will also help identify lighting that is perhaps expendable or not as necessary for the overall success of a project.
Light Mapping in layers allows each light ingredient to be assessed and re-
assessed as the design evolves.
Layer 1: Light Mapping Choreography A good first step to implement when creating a light mapped plan is to show light for the sake of choreographing a path of experience for a visitor (the first of our five layers from chapter three). Choreography benefits greatly from the light mapping process because it requires a large scale overview of the project. The choreography step is a quick and simple application of light on just a few large surfaces or objects in space to create distinct destinations that serve as lighted goals for people to move towards. The choreography intent can be further clarified by adding symbols to represent the location of a person interacting with the space. Figure 17.9shows these symbols as blue cones indicating goals for directing the attention and motion of a visitor. This process of creating a path helps to identify what it is that should be lighted in order to draw a person through the space. Light can be rendered onto one surface after another in sequence to map how the lighted surfaces encourage a person to flow through the space.
Figure 17.9 Cones of view and descriptions explain how we intend to use light to lead a visitor from one space to the next.
The addition of descriptions to further articulate the goals of the choreography lighting ingredients rounds out this first phase of Light Mapping.