3.2 The texture of the three-dimensional model of the mosque "Khazrati Mirijanda"
The window will be made as long as they are ready (Fig 8).
Fig 8: Creating Windows
Using Line from the Splines section, the window's is drawn and its thicknesses are given by its parameters (Fig 9).
Fig 9: Window making process.
After the window is made, it is necessary to give a material, because it is possible to provide texture, materials for the light from the frame window[21]. Materials and textures are used by pressing the M key (Fig 10).
Fig 10: Placement of windows.
The windows in the Splines section were created using the Line (Fig 11).
Fig 11: Window making process.
The windows used in this form were also used with a working mirror (Fig 12).
Fig 12: Window making process.
The ready windows were placed in the right places (Fig 13).
Fig 13: The location of the windows.
We can create the front of the Rectangle object. To do so, the Rectangle at the first turn has been set to the desired result by setting the expansions clearly (Fig 14).
Fig 14: Additional object.
The second floor entry path is made using Box from the Standard Primitives section. Suitable sizes are given (Fig 15).
Fig 15: Place on the second floor.
The stairs on the second floor will be made out of the Stairs section by UTypeStairs (Fig 16)
Fig 16: Stair construction process
UTypeStairs, the length, height, number of stairs and their height, the width of the stairs (Fig 17).
Fig 17: Stair construction process
Ready view of the ladder when the material is not supplied (Fig 18).
Fig 18: Stair construction process
Put the ready ladder in its place (Fig 19).
Fig 19: Stair construction process
From the Standard Primitives section we get Sphere and create dome. Using the NGon section in the Stairs section, we create eight corners and extend it to Extrude by creating an extra object and opening it to the frame[23]. Dome is made for this object. We call this object a tower (Fig 20).
Fig 20: The tower building process.
The grille and belt section of the tower were built (Fig 21).
Fig 21: The tower belt and the grille
In the Stairs section, Doughnut was used to create a large dome. Doughnut was selected and put out of the place where it was needed (Fig 22).
Fig 22: Dome making process.
The Extrude command allows you to reach the desired height (Fig 23).
Fig 23: Dome making process.
The Quick Slice function will be opened, and the root location will be opened (Fig 24).
Fig 24: Dome making process.
Unnecessary surfaces will be erased with the extrude surfaces removed (Fig 25).
Fig 25: The roof is part of the roof
From the Standard Primitives section we get Sphere and create another dome (Fig 26).
Fig 26: Dome making process
Using the NGon section in the Stairs section, we create eight corners and extend it to Extrude by creating an extra object and opening it to the frame (Fig 27).
Fig 27: Dome making process
Fig 28: Dome making process
We also put the rim at the bottom of the dome (Fig 29).
Fig 29: The location of the windows.
In the Stairs section, using Circle, a belt is made between the gum gas and the dome (Fig 30).
Fig 30: Belt making process
When you press the M button, the material window opens. From there, the Bitmap function is selected and the image you selected is selected as a material. The UVW mapping command was used to ensure that the material was properly positioned (Fig 31).
Fig 31: Material case condition
Material was given to the side of the object (Fig 32).
Fig 32: Material case condition
Fig 33: Material case condition
The wall was built using Standard Primitives Box. The curved wall was wrapped up using a bend mofier (Fig 34).
Fig 34: Wall making process
Additional objects are also needed (Fig 35).
Fig 35: Additional object
As an additional object, the ablution room was also created (Fig 36).
Fig 36: Ablution room
The entrance to the mosque was also arranged in the right place (Fig 37).
Fig 37: Entrance to the mosque
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