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Colloquium-journal
»
#36(123), 2021 /
PEDAGOGICAL SCIENCES
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student the ability to play the role of another person (pa-
tient or doctor), to see themselves from the position of
a communication partner and orients them to choose a
future narrow specialty. Role play promotes the for-
mation of educational cooperation and partnership,
teamwork and coordination of actions in a given situa-
tion. After all, its implementation involves a whole
group of students who must
interact in a coordinated
manner, taking into account the reactions of other par-
ticipants, to help each other. As a result, students with
less training are able to overcome indecision, embar-
rassment and eventually fully engage in role-playing.
Thus, the focus of students in the study of endocrinol-
ogy, are the key points of the lesson, which in itself is
a positive factor. The game activates the desire of stu-
dents to contact each other and the teacher, creates con-
ditions of equality during the game, destroys the tradi-
tional barrier between teacher and students. Students
have the opportunity to change roles, which allows
them to fully improve their practical skills and abilities.
In games, students master such elements of communi-
cation as the ability to start a conversation, support it,
interrupt the interlocutor, at the right time to agree with
him or refute him, the ability to purposefully
listen to
the interlocutor, ask clarifying questions, and more.
Another positive factor of the game is that the lesson is
built in such a way that a friendly attitude to students
removes fear of possible mistakes and reveals the stu-
dent's abilities, they work actively,
enthusiastically,
help each other, and the atmosphere is interesting and
disciplined and focused. Thus, role-playing games have
a positive effect on the formation of cognitive interests,
contribute to the conscious development of the topic of
the lesson and endocrinology in general. The advantage
of role play over other means of learning is that it is
able to provide not only individual but also group, and
most importantly collective form of work in pediatrics,
maximally motivates students to educational and cog-
nitive activities, requires them to persevere, purposeful,
independent acquisition of knowledge, while the
teacher, in this situation, is entrusted with the functions
of coordinating the cognitive process and counseling.
Modern educational technologies create many
new opportunities to improve the efficiency of educa-
tion in higher medical educational institutions and in-
clude both the use of the latest physical equipment and
modern educational opportunities in various fields, in-
cluding computer training, online learning and mobile
learning. Collaborative learning
is a group learning
foundation that provides optimal opportunities for
learning and academic interaction. Thanks to the latest
advances in technology, many program developers and
education experts are exploring the possibilities and
benefits of collaborative learning with the help of com-
puter support. Computerized collaborative learning
uses teaching methods designed to encourage and en-
courage students to work together on learning objec-
tives that involve social learning and the development
of group communication skills. With the development
of modern technologies,
the exchange of information
between groups of people online has become much eas-
ier and more accessible. Learning takes place by dis-
cussing the content of educational material and interac-
tion aimed at problem solving and constructive activi-
ties. Unlike linear content transfer, in which the teacher
is the main source of knowledge and skills, modern
learning technologies involve the use of social software
such as blogs, social networks, podcasts, portable doc-
uments, as well as discussion groups and virtual rooms.
Collaborative applications allow students and faculty to
interact more and more effectively while learning. Ap-
plications can be created in the form of an interactive
game, which allows a new experience of learning infor-
mation. When the learning experience becomes enjoy-
able, students are more interested, which helps to main-
tain high motivation and consistency in learning. The
use of educational applications, as a rule, has a positive
effect on learning. Computers and mobile devices allow
students and faculty to share websites and programs
that can be used to receive and store information. The
training material can be used for distance learning and
be available to a wide audience.
Tablets and
smartphones can further support learning performance
by checking time, setting reminders, downloading
emails and instructions. Students appreciate the con-
venience of combining traditional and e-learning. Us-
ing online resources can help students spend more time
on specific aspects of the material that they can study
remotely at home.
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