Animation Styles
103
WORKSHEET: USING MOVIESTORM FOR MACHINIMA
Teachers’ note:
Moviestorm is an alternative, software-based
system for making
machinima-style fi lms, without the need to master Second Life
and its related capture tools. Again, a step by step guide to using
Moviestorm is outside the scope of this toolkit. We have included
this description for the benefi t of more advanced students interested
in learning the skills involved outside the classroom context.
The following is a direct quote from the
publicity material produced
by the software company:
Moviestorm is a software application that enables you to make
animated videos on your computer. It’s a full suite of movie-making
tools with which you can simply create and light your own sets,
design and direct your own actors,
then shoot, edit and publish your
own movies.
Key features include:
Intuitive click and explore game-style interface
Pre-made customizable sets, characters and movies
Thousands of characters,
costumes, sets, props and
animations, suitable for most fi lm projects
Flexible personalization options for props, characters and
much more
Import your own assets, including music, models and textures
A suite of tools that encourages
teamwork and fun
No animation or artist skills required to be creative
Upload direct to YouTube, or your preferred social network
A highly supportive community of amateur and professional
movie-makers at www.moviestorm.co.uk
Materials:
A PC or Mac that’s capable of playing
recent games such as
World of Warcraft
Speakers or headphones, to listen to your audio
A microphone, if
you want your actors to talk
Animation Styles
105
Colour versions of these images
can be found
on the companion website
Moviestorm
Project brief:
Students storyboarded and fi lmed short stories inspired by
traditional fairy tales or folk tales from a different culture. They
learned how to present a narrative using 2D cut-out animation
techniques.
The objectives were:
to create an animation using a pre-existing story as the
stimulus
to begin to understand the dynamic relationship between the
written
word and animation
to work collaboratively in groups and to engage the entire
class
to develop ideas and storyboards based on tales from
different cultures
to develop characterization, a script and storyboard for an
animation
to create artwork such as sets and props
to capture the animation using stop-motion
software and use
software to edit
to use ICT and software effectively and creatively
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