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2014 CALL Conference
LINGUAPOLIS
www.antwerpcall.be
performed in developing our 2013 CALL Journal conceptual paper (Marek & Wu, 2013)
led us to an insight that helps us to resolve our own cognitive dissonance on the subject
of sustainable design.
We conclude that CALL professionals need both kinds of instructional design. We need
shorter-term one-off projects that help determine the affordances and pitfalls of specific
technology applications in order to help us determine which best lead to our desited
educational outcomes for our students. We also, however, urgently need systems-
oriented strategic development of long-term CALL applications that address these specific
goals for student outcomes. Only with a broad base of experimentation will curriculum
designers have the foundational information to determine how to best serve the needs of
students in their individual language program.
It follows logically, therefore, that one of the primary needs of instructional technology
designers is meta-analysis of the large number of one-off projects in the literature.
Whereas most one-off studies are constructed to compare technology use to a control
group using no technology, and thus identify benefits accruing from the technology, what
we really need is more information on failures. Why did a given technology, application,
or platform NOT work well? What were the dynamics that caused to students to reject,
underutilize, lose motivation for, or out-and-out fail in their use of the application?
Answers to these questions would inform decisions about technology and lead to choices
that mitigate the negative attributes of technology while maximizing the positive
attributes. The answers, furthermore, may cross-pollinate between different applications.
For example, the thesis of one of our Master’s students, Jui
-Fang Sammy Chen, explored
use of the VoiceThread platform (http://voicethread.com) for peer and expert
audio/video recorded feedback about student presentations as a vehicle for improving
speaking performance (Chen, 2012). She discovered that the learning curve required for
students to master the powerful but complex functions of VoiceThread reduced their
motivation. Because similar results have been reported in other studies in which students
faced a hitherto unknown application, meta-analysis might produce a technology design
principal similar to that outlined in Marek an
d Wu (2012, p. 4), that “
CMC systems that
are overly complex or hard to learn can cause stress for students, chilling their
motivation to engage with the CMC system. Therefore, simplicity, user-friendliness, and
ease of training are important.”
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