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Unit 6
STEP 1: First, repeat the words “pen, pencil, copybook, book,
bag, crayon, ruler” and show the corresponding objects. Then put
the objects near the board. invite the “robot”. he stands away
from the objects. The purpose of the game is that it must get to
the object.
STEP 2: At first, name an object to which it needs to get, and
then say the command how to get to the object, such as ‘Crayon,
Run!’ This means that the “robot” must run to the crayon. The
command ‘Ruler, Jump!’ means that the robot must jump to up
to the object, etc.
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