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Bog'liq
@Books Encyclopedia Rework by Jason Fried David Heinemeier Hansson

Go to sleep
Forgoing sleep is a bad idea. Sure, you get those extra hours right now, but
you pay in spades later: You destroy your creativity, morale, and attitude.
Once in a while, you can pull an all-nighter if you fully understand the
consequences. Just don't make it a habit. If it becomes a constant, the costs
start to mount:
Stubbornness: When you're really tired, it always seems easier to plow
down whatever bad path you happen to be on instead of reconsidering
the route. The finish line is a constant mirage and you wind up walking
in the desert way too long.
Lack of creativity: Creativity is one of the first things to go when you
lose sleep. What distinguishes people who are ten times more effective
than the norm is not that they work ten times as hard; it's that they use
their creativity to come up with solutions that require one-tenth of the
effort. Without sleep, you stop coming up with those one-tenth solutions.
Diminished morale: When your brain isn't firing on all cylinders, it
loves to feed on less demanding tasks. Like reading yet another article
about stuff that doesn't matter. When you're tired, you lose motivation to
attack the big problems.
Irritability: Your ability to remain patient and tolerant is severely
reduced when you're tired. If you encounter someone who's acting like a
fool, there's a good chance that person is suffering from sleep
deprivation.
These are just some of the costs you incur when not getting enough sleep.
Yet some people still develop a masochistic sense of honor about sleep


deprivation. They even brag about how tired they are. Don't be impressed.
It'll come back to bite them in the ass.


Your estimates suck
We're all terrible estimators. We think we can guess how long something
will take, when we really have no idea. We see everything going according
to a best-case scenario, without the delays that inevitably pop up. Reality
never sticks to best-case scenarios.
That's why estimates that stretch weeks, months, and years into the future
are fantasies. The truth is you just don't know what's going to happen that
far in advance.
How often do you think a quick trip to the grocery store will take only a
few minutes and then it winds up taking an hour? And remember when
cleaning out the attic took you all day instead of just the couple of hours
you thought it would? Or sometimes it's the opposite, like that time you
planned on spending four hours raking the yard only to have it take just
thirty-five minutes. We humans are just plain bad at estimating.
Even with these simple tasks, our estimates are often off by a factor of
two or more. If we can't be accurate when estimating a few hours, how can
we expect to accurately predict the length of a "six-month project"?
Plus, we're not just a little bit wrong when we guess how long something
will take--we're a lot wrong. That means if you're guessing six months, you
might be way off: We're not talking seven months instead of six, we're
talking one year instead of six months.
That's why Boston's "Big Dig" highway project finished five years late
and billions over budget. Or the Denver International Airport opened
sixteen months late, at a cost overrun of $2 billion.
The solution: Break the big thing into smaller things. The smaller it is,
the easier it is to estimate. You're probably still going to get it wrong, but
you'll be a lot less wrong than if you estimated a big project. If something
takes twice as long as you expected, better to have it be a small project
that's a couple weeks over rather than a long one that's a couple months
over.
Keep breaking your time frames down into smaller chunks. Instead of
one twelve-week project, structure it as twelve one-week projects. Instead


of guesstimating at tasks that take thirty hours or more, break them down
into more realistic six-to-ten-hour chunks. Then go one step at a time.



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