but the gram mar forms w ill help you decide what information is needed. Online gaming trends of the future Year now - 2015
2015 - 2017
2018 - 2020
Age group 1 3 - 1 9
3 0 - 4 0
1 Game type platform
2 3D
World region 3 _
Eastern Europe
w orldw ide
Competition none
4
unknown
5
Listen to the interview again and complete sentences 1-4 below with the correct future form. 1
By 2020 the typical age of g a m e rs _____________________ to people over the age of 50.
2 The over 50s age g ro u p _____________________ the same games fo r more than 50% of
th e ir lives by 2020.
3 Companies that make com puter g a m e s _____________________ a global m arketing
system fo r every game they produce by 2020.
4 By 2015 technology f ir m s _____________________ the technology needed to enable
people to interact w ith movies.