Every once in a while the army sent down a lieutenant to check on how things were going. Our boss told us that since we were a civilian section,
the lieutenant was higher in rank than any of us. "Don't tell the lieutenant anything," he said. "Once he begins to think he knows what we're doing,
he'll be giving us all kinds of orders and screwing everything up.
By that time I was designing some things, but when the lieutenant came by I pretended I didn't know what I was doing, that I was only following
orders.
"What are you doing here, Mr. Feynman?"
"Well, I draw a sequence
of lines at successive angles, and then I'm supposed to measure out from the center different distances according to this
table, and lay it out.
"Well, what is it?"
"I think it's a cam." I had actually designed the thing, but I acted as if somebody had just told me exactly what to do.
The lieutenant couldn't get any information from anybody and we went happily along, working on this mechanical computer, without any
interference.
One day the lieutenant came by and asked us a simple question: "Suppose that the observer is not at the same location as the gunner--how do you
handle that?"
We got a terrible shock. We had designed the whole business using polar coordinates, using angles and the radius distance. With X and Y
coordinates, it's easy to correct for a displaced observer. It's simply a matter of addition or subtraction. But with polar coordinates, it's a terrible mess!
So it turned out that this lieutenant whom we were trying to keep from telling us anything ended up telling us something very important that we
had forgotten in the design of this device: the possibility that the gun and the observing station are not at the same place! It was a big mess to fix it.
Near the end of the summer I was given my first real design job: a machine that would make a continuous curve out of a set of points--one point
coming in every fifteen seconds--from a new invention developed in England for tracking airplanes, called "radar." It was
the first time I had ever
done any mechanical designing, so I was a little bit frightened.
I went over to one of the other guys and said, "You're a mechanical engineer; I don't know how to do any mechanical engineering, and I just got
this job
"There's nothin'
to
it," he said. "Look, I'll show you. There's two rules you need to know to design these machines. First, the friction in every
bearing is so-and-so much, and in every gear junction, so-and-so much. From that, you can figure out how much force you need to drive the thing.
Second, when you have a gear ratio, say 2 to 1, and you are wondering whether you should make it 10 to 5 or 24 to 12 or 48 to 24, here's how to
decide: You look in the Boston Gear Catalogue, and select those gears that are in the middle of the list. The ones at the
high end have so many teeth
they're hard to make. If they could make gears with even finer teeth, they'd have made the list go even higher. The gears at the low end of the list
have so few teeth they break easy. So the best design uses gears from the middle of the list."
I had a lot of fun designing that machine. By simply selecting the gears from the middle of the list and adding up the little torques with the two
numbers he gave me, I could be a mechanical engineer!
The army didn't want me to go back to Princeton to work on my degree after that summer. They kept giving me this patriotic stuff, and offered a
whole project that I could run, if I would stay.
The problem was to design a machine like the other one--what they called a director--but this time I thought the problem was easier, because the
gunner would be following behind in another airplane at the same altitude. The gunner would set into my machine his altitude and an estimate of his
distance behind the other airplane. My machine would automatically tilt the gun up at the correct angle and set the fuse.
As director of this project, I would he making trips down to Aberdeen to get the firing tables. However, they already had some preliminary data.
I noticed that for most of the higher altitudes where these airplanes would be flying, there wasn't any data. So I called up to find out why there wasn't
any data and it turned out that the fuses they were going
to use were not clock fuses, but powder-train fuses, which didn't work at those altitudes--
they fizzled out in the thin air.
I thought I only had to correct the air resistance at different altitudes. Instead, my job was to invent a machine that would make the shell explode
at the right moment, when the fuse won't burn!
I decided that was too hard for me and went back to Princeton.