Obyektlarni ajratib olish va transformatsiyalash (surish, burish, shaklini o’zgartirish va hokazo).........
Ajratib olish to’plamlarini hosil qilish....................................................................................................
Obyektlardan nusxa ko’chirish................................................................................................................
Obyektning tayanch nuqtasi bilan ishlash...............................................................................................
Koordinatalar sistemalari........................................................................................................................
Obyektlarni yashirish va muzlatib qo’yish..............................................................................................
Link / Unlink – iyerarxik aloqalar...........................................................................................................
Obyektlarni guruhlash..............................................................................................................................
Ko’zgu buyrug’i.......................................................................................................................................
Proyeksiyalar darchalari bilan ishlash.....................................................................................................
Privyazkalar (bir obyektga ikkinchisini qo’shib qo’yish). ....................................................................
Tekislash (Align), Massiv (Array) va Joylashtirib chiqish (Spacing) ....................................................
Modifikatorlar:
tayinlanishi va
sozlash..................................................................................................
Mesh – obyektlarni tahrirlashning asosiy prinsiplari..............................................................................
Turbo Smooth modifikatori –obyektlarni tekislash................................................................................
Modifikator Shell –MESH – obyektlar uchun “yo’g’onlik” hosil qilish (yaratish). ..............................
Extrude modifikatori – Splaynlarni hosil qilish (yaratish). ....................................................................
Edit Spline modifikatori – Splaynlarni tahrirlash. splaynlarni yumoloqlash..........................................
Bevel modifikatorlari, Bevel Profile va Lathe. .......................................................................................
Boolean buyrug’i. ...................................................................................................................................
Lofting buyrug’i. Sweep modifikatori.....................................................................................................
Materiallar (ashyolar): ishning asosiy qoidalari, Materiallar bibliotekasini qo’llash.............................
Foydalanuvchi teksturasidan shaxsiy materiallar yaratish......................................................................
Mepping: UVW Map modifikatori. Ishning asosiy prinsiplari...............................................................
S’yomka qilish kameralari. .....................................................................................................................
Yoritilish: yoritilishning asosiy qoidalari va yorug’lik manbalari...........................................................
Yoritilish: hamma yorug’lik manbalarining parametrlari, soyalarni sozlash haqida batafsil
qoidalar...................................................................................................................................................
Yoritilish: ochiq fazoning va interyerning yoritilishi. ............................................................................
Atrof muhit: fonni sozlash, viderjkalar va effektlar. ..............................................................................
Orqa fonning xaritasini o’rnatish (fonga oid kartinkalar)........................................................................
Rendering: vizualizatsiya (kuzatishni sozlash) parametrlari...................................................................
Atrof muhitning effektlari: Fog, Volume Light, Volume Fog, Fire Effect.............................................
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